Pokemon Legends: ZA имеет одну руку, связанную за спиной по сравнению с Legends: Arceus

Pokemon Legends: ZA имеет одну руку, связанную за спиной по сравнению с Legends: Arceus

Легенды покемонов: ZA seems to be taking some risks with the formula pioneered by its predecessor, Легенды покемонов: Арсей, and depending on how they are executed, could make or break the experience. One major change from Легенды: Арцей является то, что Легенды покемонов: ZA takes place entirely within Lumiose City. While the gameplay that has been shown reveals the ways the city has adapted to incorporate wild mons, it may still feel limited aesthetically compared to Легенды покемонов: Арсей‘ vast Hisui landscape.

Despite being set within Lumiose City, Легенды покемонов: ZA has been confirmed to feature Wild Zones as part of the project to make the city a place where both people and Pokemon can live together in harmony. Players can battle and catch wild critters within the Wild Zones, and it seems like there will be quite a few for players to explore. However, the nature of taking place entirely within a city means Легенды покемонов: ZA may be limited in the environmental design department, giving the game quite the challenge to live up to the diverse biomes of Легенды покемонов: Арсей‘ Hisui Region.

Pokemon Legends: Z-A Will Need to Find a Way to Escape the Concrete Jungle

Pokemon Legends: Z-A’s Lumoise City Could Start to Look the Same Even with its Wild Zones

Although not a lot has been shown of the different Wild Zones players will be able to explore around Lumiose City, the official map of the game reveals what appear to be different districts with unique motifs. Even with different design motifs, architecture, and environmental features, the different Wild Areas of Легенды покемонов: ZA may not be able to replicate the level of diversity found within Легенды покемонов: Арсей‘ maps. The limitations of a city mean Легенды покемонов: ZA‘s map will still likely be built around a cityscape backdrop, potentially hindering the game from achieving the same range of geographical features as Легенды: Арцей‘ different areas.

Lumiose City does offer Легенды покемонов: ZA the chance to stand out from Легенды: Арцей with the more modern feel of a bustling metropolis compared to the untamed wilds of the Hisui Region 100 years in the past. The advantage this city environment gives the game is the potential verticality of Легенды покемонов: ZA‘s map design, with players shown being able to climb atop buildings and find wild mons on rooftops. However, without different geographical features to break up the landscape, this type of level design runs the risk of feeling repetitive.

Lumiose City’s Wild Zones May Face an Uphill Battle Compared to the Hisui Region’s Map

Легенды покемонов: Арсей doesn’t feature a fully open world, but several open zones for players to explore that each feature a unique type of environment. From the marshes of the Crimson Mirelands to the beaches of the Cobalt Coastlands and the winding cliffs of the Coronet Highlands, each of the areas players can explore in Легенды покемонов: Арсей has its own unique look and feel.

  • Деревня Джубилайф
  • Обсидиановые поля
  • Багровые болота
  • Кобальтовые побережья
  • Коронет Хайлендс
  • Алебастровые Исландии

В то время как Легенды покемонов: ZA‘s map could theme the different sections of the city after a series of similar environment types, the ever-present features of a city like its buildings, roads, and inhabitants may end up feeling much more indistinguishable than the areas of Hisui in Легенды покемонов: Арсей. A key part of Легенды покемонов: ZA‘s success will be how it manages to make the different Wild Zones throughout Lumiose City feel unique as the game progresses. The features possible in a city— such as fountains, canals, and parks—could form the basis for individual zone identities, but these may not feel as natural as the caves, mountains, and lakes of the Hisui Region.

Валентин Павлов/ автор статьи
Страсть Влентина к играм началась с Resident Evil, и с тех пор он не переставал играть в хоррор-игры. Пишет экспертные руководства для самых сложных игр и обзоры для самых громких релизов. Является магистром журналистики и имеет степень бакалавра лингвистики. Любимые игры: GTA 5, Silent Hill 2, Call of Duty: Modern Warfare 2, Heavy Rain, Metro 2033 и другие.
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